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Old June 27, 2005, 12:15 AM   #1
shooter_john
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LEO's: Describe your qualification course

Alabama has just modified the APOST (AL Peace Officer's Standards and Training) handgun qualification course. They were finalizing the course when I was going through the academy early last year, and we shot it at my agency last week. I think it pretty much sucks.
The new course of fire is 50 rounds, 12x 25 yards, 12x 15 yards, 14x 7 yards, 12x 5 yards. This is a daylight course, scored on a 100 point scale, minimum score is 70 (35 hits) on a "Q" target.
Just interested to hear what others shoot. Thanks for your input.
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Old June 27, 2005, 05:29 AM   #2
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Why would you say it "Sucks"?
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Old June 27, 2005, 11:31 AM   #3
Steve in PA
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60rds, fired on a TQ-15 target, scored 5-4-3, 75% required to pass (225/300)

25yds: (18rds) From the standing, 6rds prone, 6rds kneeling, 6rds standing.

15yds: (12rds) Run from 25yd to 15yd, draw 2rds, stay at lowered ready, fire 2rds from lowered ready on signal.

7yds: (12rds) Run from 15yd to 7yd, draw, fire 6rds, reload, fire another 6rds.

5yds: (10rds) Run from 7yd to 5yd, draw, fire 5rds one hand, reload, transfer to opposite hand, fire 5rds.

2yds: (8rds) Draw, 2rds one hand double tap (think quick draw).

I do run a time limit on each, although I can't remember the times right now.
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Old June 27, 2005, 09:20 PM   #4
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Ours changes quarterly. Last quarter had pretty easy shooting challenges, with lots of malfunction drills.
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Old June 27, 2005, 10:31 PM   #5
NSO_w/_SIG
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Ours is similar to Steve's except our yd lines are 3, 7, 10, 15, 25. We also have time limits any where from 3 secs to 12 per sequince depending on number of rds. fired in that particualr sequence and the distance from the target. WE also have weak hand shooting at the 25 yd. line. and we need a 240 or 80%
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Old June 28, 2005, 02:25 PM   #6
Steve in PA
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Also remember,

"Qualification" is not firearms training, it is just proficiency with a weapon.

I run a qual course for handgun, shotgun and rifle for my dept. But I also run tactical/stress (multiple targets, shoot/no shoot, etc) dim light and night fire.
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Old June 28, 2005, 04:50 PM   #7
NSO_w/_SIG
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Same here steve. I'd say all the course we run are somewhat challenging except the shotgun course. Although we don't use shotguns as much as alot of places because everyone has an ar-15 and we don't even get provided slugs, just buck shot.
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Old July 2, 2005, 01:08 AM   #8
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Police Qualification Course

The purpose of a handgun qualification course is to measure basic marksmanship skills and the ability of the operator to properly manipulate the weapon. It is a performance measure. It is "training" in the sense that most any structured repetition of a skill has value in "programming the computer" but it is not "training" in a tactical, force on force sense.

That being said, you have to be able to perform basic skills and hit the target consistently on a square range before you can do any of the neater stuff. And considering that most cops don't shoot in practice on their own and that the only time they shoot will probably be during in-service training, you just can't get too complicated and "high speed" because they can't do it safely nor hit the target. It's unfortunate, but that's the reality of the world.

Different states and different departments have different requirements for how often they do firearms training and what their qualification standards are, and it varies widely. Some places shoot monthly and some shoot annually and some small departments may not do much training at all. In the county where I work, all the agencies shoot quarterly. My department shoots quarterly, usually 150 to 200 rounds of handgun per session (including a 50 or 60 round qualification course) and 60 to 100 rounds with the AR-15 (including a 30 or 60 rounds qualification course). We only shoot the rifle three times a year because the other time we're firing on the indoor range in low light and the indoor range can't accomodate rifle fire (and I haven't convinced management to buy any frangible ammo because of the cost)

It took years(!!!) for us to convince management we needed to shoot this much. Ten years ago we'd go out for quarterly training and waste all day shooting 75 or 100 rounds of handgun and 5 00 buckshot and 5 slugs, taking all day to do what we could've done in two hours . . . but that's another story for another day . . . .

So any way, to the point of all this: Noted below is a qualification course we've used frequently for the last two years or so. Besides whatever ideas our training staff comes up with, each inservice we try to use a formal course from a recognized source so we can show that we conform to the prevailing professional standard. (There is no requirement to do this, but it can help make your firearms training program more defensible in court if you ever get challenged). We have used courses from the FBI and the Army and the Air Force and the ATF and the DEA and various other states and state police organizations. This one is based on the QC used by the US Marshals Service.

US Marshals Service Handgun Qualification Course -- Modified

TARGET: The USMS uses the Trans Tar II target scored 5-4-3-2.
(we used the NRA TQ-15 target scored 5-4-1. When I practice myself I use an IDPA or IPSC target scored 5-4-2)

AMMUNITION REQUIRED: 60 rounds
DISTANCES OF ENGAGEMENT: 3,7,15 and 25 yards
MINIMUM QUALIFICATION STANDARD: 210 points/70%

STAGE DISTANCE PROCEDURE
1. 3 yards From the holster, draw & fire 2 rnds center mass and
one headshot. 3 rnds in 4 sec. 2X

2. 3 yards Begin at the low ready with the handgun in the weak
hand. At the signal fire 2 rnds in 4 seconds
WEAK HAND ONLY. 2X

3. 7 yards From the holster, draw & fire 3 rnds center mass
in 4 seconds. 2X

4. 7 yards From the holster, draw & fire 3 rnds center mass
in 5 seconds STRONG HAND ONLY . 2X

5. 7 yards From the holster, draw & fire 3 rnds center mass
and one headshot. 3 rnds in 5 seconds. 4X

6. 15 yards From the holster, draw & fire 3 rnds center mass
in 5 seconds. 4X

7. 25 yards From the holster, using the high barricade for cover:
fire 6 rnds standing, perform a mandatory reload, drop
to the high kneeling position and fire 3 rnds, perform a
mandatory reload, go prone and fire 3 rnds. Total of
12 rounds fired in 60 seconds.

6 headshots required

Qualification Standard:
300 pts = Distinguished Expert
285-299 = Expert
255-284 = Sharpshooter
210-254 = Marksman
below 210 = DNQ (did not qualify)

This course is based on the USMS Handgun QC in use on 1 January 2004.

The USMS fires this course from concealment.

(We extended the time limits to encourage accuracy over speed)

This isn't the only course out there or the best course or anything like that, but it's one I really like and I use it as a practice course fairly frequently.
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Old July 3, 2005, 03:30 PM   #9
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More interesting courses of fire

Check out www.personaldefensetraining.com. Scroll down the toolbar on the left side to the bottom where it says "Drills and Targets". There are links to the MEU SOC handgun course of fire and also to the Personal Defense Training Handgun QC. I originally became aware of this because of a post on the Lightfightertactical Forums by David Blinder of PDT.
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Old July 3, 2005, 04:33 PM   #10
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Most of my agency's qual course is within 15 yds. 48 rounds total, 32 to pass. Most of the shots are fired between 3-15 yds. some people still fail. they just won't practice.
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Old March 27, 2009, 10:57 AM   #11
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Anyone know what ATF uses as a qual course?
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Old March 27, 2009, 11:29 AM   #12
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ours is weak...here's a link to the minimum


subject to change, and not what i shot. again, it says the agency can change to suit. ours was a 50 rd course, 7, 15 and 25 yards. same size target and 70% hit to pass. basically, you hit everything in the 7 and 15, you passed, you could completely throw off the 25 yard shoot.

personally, i think it needs revisited, but that's just me.
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Old March 27, 2009, 01:47 PM   #13
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I dont know, this is boardering on OPSEC.
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Old March 27, 2009, 01:55 PM   #14
mrray13
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squid..i googled mine to make sure, lol. and i laughted when i found out it's not the same qual i had to do. top that off, each MTU is different...

i doubt that posting someone's qual requirements is pushing anything in respect to OPSEC. again, i googled mine
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Old March 27, 2009, 02:02 PM   #15
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Quote:
I dont know, this is boardering on OPSEC.
Why? I would hardly call the handgun qualification requirements critical information vitally needed by an adversary.
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Old March 27, 2009, 05:54 PM   #16
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Quote:
I dont know, this is boardering on OPSEC.
Don't think so. It's hardly like giving away the secrets that make cops such great shots.

Here's a link to the public page that the Maine Criminal Justice Academy maintains for forms. It has all of the courses of fire plus applications, waivers, logs, etc. http://www.maine.gov/dps/mcja/forms/index.htm
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Old March 27, 2009, 06:05 PM   #17
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Alright, I guess I am wrong in most cases. I know for me the information is pretty public, its the standard Navy Handgun Qualification Course, with night fire and practical weapons course. Just incase, I recomend you google it just to make sure. I would imagine some departments prefer that not be made public for whatever reason.
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Old March 28, 2009, 02:15 AM   #18
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My department goes through 4 qualifications a year. Each one is different.

#1. Standard daylight practice course of 60 rounds. Various distances. Some shots are timed, some aren't.

#2. Night shoot. We go to the range and do not shoot until after it becomes really dark. We shoot using low light and no light at all.

#3. Tactical Shoot. On this range set up we move from barricade to barricade, shoot or engage multiple targets at various distances. This one we call "The Shoot and Scoot."

#4. FATS Machine done indoors in the winter time. This "qualification" is for shoot-don't shoot testing. Sometimes we do it in low light and other times we do it with full light on in the room. Computer records the hits so you can review whether you did right or wrong.
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Old March 28, 2009, 03:43 AM   #19
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Here's ours in Ohio. We use targets similar to these, although ours aren't shaded. I chose the shaded targets to give you an idea of our "preferred area", which is the shaded area. Anywhere in the shaded area counts as a hit. Head shots do not count as a hit. On any of the stages that call for moving while shooting, any shots fired from a stationary position do not count.



Stage 1- From carry ready, on command fire 6 rds into the preferred area of the target 50 ft away. Time limit 18 seconds.

Stage 2- On command, draw from the holster and fire 6 rds strong hand only from 12 feet. Perform a mandatory reload and fire 6 rds weak hand only. Time limit 15 seconds for all 12 rds and the reload.

Stage 3- On command, draw from the holster and fire 3 rds at the target at 21 ft in low level light using a flashlight hold, shooter's choice. Time limit 5 seconds. Repeat for a total of 6 rds fired.

Stage 4- 4 targets evenly spaced in front of the barricade, two on either side, 21 feet from barricade to targets. On command, run 75 feet to a simulated 4'x6' barricade located at 21 feet from the targets. Draw and fire 2 rds from the strong side at the outermost target while standing. Assume an alternate position (kneeling, crouching, basically anything but standing or prone) and fire 2 rds at the inner target beside the first one. Perform a tactical reload behind cover. Move to the non-dominant side and repeat the above (2 rds standing, 2 rds alternate position). Time limit 30 seconds.

Stage 5- 3 targets evenly spaced. Start standing approx 5 feet from the middle target. On command, draw and fire 3 rds from the hip at the middle target (groin hits preferred). Begin moving backwards, assume a two handed hold and fire 3 more rds at the middle target. Reload if necessary and, while moving backward, fire 3 rds at each of the other two targets. Time limit 15 seconds.

Stage 6- 2 targets about 4-5 feet apart. On command, start at 50 feet and walk towards the targets. Draw your weapon and verbally identify yourself as a Police Officer. Keep walking towards the targets, telling them what you want them to do ("Drop your weapon!", or "Get on the ground!" or something similar). On command (about 20 feet), fire 2 rds into each target. After the 4th round, immediately reload while comtinuing forwards. On command, start walking backward away from the targets and engage each target with 2 rds. Time limit 15 seconds.

Stage 7- 2 targets about 4-5 feet apart. 2 small barricades (simulated cover) on each side of the range (about 30 feet apart) about 15 feet away from the targets and on a line parallel to them. Start at the left barricade. On command, walk to the right and engage each target with 2 rds. Upon reaching the opposite barricade, immediately reload. Then, walk back to the left and engage each target with 2 rds while moving back to the other barricade. Time limit 15 seconds.

That's it. Not too difficult. Anyone who can pass any of the state CCW courses I've ever seen should be able to pass this without any trouble. The sad thing is, we keep having guys who have to reshoot various stages, mostly the 50' stage. It's pitiful, but no one wants to go out and practice without being paid and having their ammo provided, and with the latest budget crunches, that ain't happening.

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Old April 9, 2009, 08:39 PM   #20
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State LEO

We start with the duty load at the 25 yard line: 2 standing, 2 kneeling, 2 prone.

Walk toward the 15, stop & fire 2 rounds. At the 15, we fire, including a tactical reload and weak hand shooting. Generally, we holster between targets.

Walk toward the 5 yard line, stop & fire 2 rounds. More firing, a combat reload, then close combat shooting.

Finally, combat reload with the mag from the earlier tactical reload, holstering a loaded pistol with the last round chambered.

Passing grade is 70%. Exposures are timed.

It's a pretty good course that drills all the basics.
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Old April 10, 2009, 11:56 AM   #21
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I've academies I attended averaged 77 hours of formal firearms training; classroom, range, tactics, etc. Those hours reflect training taught by instructors designated as firearms instructors. Many more blended/cross-over hours of instruction are provided by non-firearms instructors which are not accounted for.

Regular training and qualification where I work:

Quarterly qualification and training, comprised of a minimum of 8 hours training; three range sessions a quarter is the norm. The training regime is flexible enough to allow for the varying skill sets and levels, and often dove tails with defensive tactics training.

There are pistol, shotgun, submachine gun, and rifle courses of fire. The pistol courses begin at the 1.5 yard mark and move back to the 25 yard mark. We try to get it out of the way and move on to more relevant training points.
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Old April 10, 2009, 12:33 PM   #22
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A snap shot of some of the courses US LEOs use form the net:

Colorado POST Course:

Stage 1, 1 YDS, 2targets
Draw and fire 2 shots to the body of two targets, and while moving back fire 1 shot to the head of the left target in 6 seconds.

Stage 2, 3 YDS, 2 targets
Draw and fire 2 shots to the chest of each target in 4 seconds, beginning squared to left target and stepping to right target in 4 seconds.

Stage 3, 3 YDS, 2 targets
Reverse stage 2

Stage 4, 3 YDS, 2 targets
Standing in middle from ready, 2 two each target with 2 steps back while firing in 4 seconds, perform tactical reload with 5 point penalty if performed incorrectly.

Stage 5, 5 YDS, 2 targets
Draw and fire 2 to the right target, kneel and fire 2 to the left target in 5 seconds.

Stage 6, 5 YDS
Standing ready, fire 2 at right target in 3 seconds.

Stage 7, 5 YDS
Reverse stage 6.

Stage 8, 5 YDS
Standing ready, fire 6 to the right target in 6 seconds, perform tactical reload with 5 point penalty if performed incorrectly.

Stage 9, 7 YDS, 2 targets
Standing ready, loaded chamber/empty magazine, 1 right, reload, 1 left in 10 seconds.

Stage 10, 15 YDS, 2 targets
Draw, dry fire, go to cover, fire 1 right, fire 1 left in 10 seconds.

Stage 11, 15 YDS
Set up double feed, dry fire, go to cover, fire 1 left in 20 seconds.

Stage 12, 15 YDS, 2 targets
Beginning at 25 YDS, move to 15 YDS cover, fire 2 right and 2 left in 15 seconds.

1 point per hit to include designated head shot
Max score: 40 points
Min score: 36 points

---

FBI Pistol Qualification Course

This standard, revised April 1997, is used to qualify both agents and instructors.

Target: FBI "Q"
Ammunition: 50 rounds service ammunition
Scoring: Hits in or touching "bottle" count 2 points; misses and hits outside bottle count zero points
Qualification: 85% to qualify; 90% for instructors

STAGE I 18 ROUNDS
Starting Point: 25 yard line
Time Allotted: 75 seconds
Start with a fully loaded weapon. On command shooter draws and fires 6 rounds prone position, decocks, fires 3 rounds strong side kneeling barricade position, 6 rounds strong side standing barricade position, and 3 rounds weak side kneeling barricade position. Upon completing stage I, the shooter will conduct a magazine exchange and holster a loaded weapon.

STAGE II 10 ROUNDS
Starting Point: 25 yard line
Time Allotted: 2 rounds in 6 seconds
4 strings of 2 rounds in 3 seconds each
Start at the 25 yard line. On command the shooter moves to the 15 yard line, draws and fires 2 rounds in 6 seconds, decocks, and returns to low ready. The shooter will fire 4 strings of 2 rounds in 3 seconds, decock and return to low ready after each string. Upon completing Stage II, the shooter holsters a loaded weapon [without reloading unless gun capacity is only 10 rds --ed].

STAGE III 12 ROUNDS
Starting Point: 15 yard line
Time Allotted: 15 seconds
Start at the 15 yard line. On command the shooter moves to the 7 yard line, draws and fires 12 rounds in 15 seconds, to include a reload. Upon completing stage III, the shooter holsters a loaded weapon. Shooter then arranges remaining 10 rounds to have 5 rounds in the weapon and 5 rounds in a spare magazine.

STAGE IV 10 ROUNDS
Starting Point: 7 yard line
Time Allotted: 15 seconds
Start at the 7 yard line. On command the shooter moves to the 5 yard line, draws and fires 5 rounds with strong hand only, reloads, tranfers the weapon to weak hand and fires 5 rounds weak hand only. Upon completing stage IV, the shooter will unload and holster an empty weapon.

Agents are required to requalify four times a year.

---

Federal Air Marshal Tactical Pistol Course (TPC) "The Old FAM course"

This course is shot cold on the FBI QIT target.
All strings are shot from a distance of seven yards.

Stage 1
One Round (X2) from concealment, 1.65 seconds per presentation (3.30 total)

Stage 2
Double Tap (X2) from low Ready, 1.35 seconds per double tap (2.70 total)

Stage 3
Rhythm; fire 6 rounds at one target; no more than 0.6 seconds between each shot from low ready (3.00 total)

Stage 4
One Shot, speed reload, one shot (X2) from low ready, 3.25 seconds per shot (6.50 total)

Stage 5
One Round each at two targets 3 yards apart from low ready, 1.65 seconds per shot (3.30 total)

Stage 6
180 degree pivot then fire one round each at 3 targets from concealment (X2), turn left, then right, 3.50 seconds per series (7.00 total)

Stage 7
One Round from low ready, slide locks back, drop to one knee, reload, fire one round, 4.00 seconds standing and kneeling (8.00 total)

QUALIFICATION:

TIME: Cannot exceed total time for each drill. Example: Drill #1 - 1st time 1.70 seconds, 2nd time 1.55 seconds; Total = 3.25 seconds = Go. Must achieve a "GO" on each drill.

ACCURACY: Target is FBI "QIT" (bottle). Total rounds fired is 30. Point value inside bottle = 5. Point value touching line or outside bottle = 2. Maximum possible score = 150. Mininum qualifying score = 135.

All stages must equal "GO" to qualify.

---

CBP Officer Field Course:

Stage 1
3 yard line, standing strong hand only and support hand only, 2 magazine with 6 rounds each: Draw and fire six rounds strong hand only, reload, fire six rounds support hand only in 25 seconds.

Stage 2
7 yard line, standing strong hand supported, 2 magazines with 6 rounds each: Draw and fire 2 rounds, target edges go to high ready, target edges fire 2 rounds, repeat once more for three facing at 3 seconds per facing, reload.

Stage 3
7 yard line, standing strong hand supported body armor drill, 2 magazines with 6 rounds each: Draw and fire 2 to the chest and 1 to the head in 6 seconds, go to high ready, target faces repeat in 4 seconds, reload.

Stage 4
15 yard line, standing and kneeling strong hand supported barricade, 2 magazines with 6 rounds each, step to cover, draw and fire 2 rounds supported standing support side barricade, transition to strong side barricade and fire 2 rounds, move to cover, transition and fire 2 rounds strong side kneeling barricade, reload, in 20 seconds.

Total rounds: 30
Possible score 150
Requires the head shots to qualify

---

CBP Officer Academy Course:

Stage 1, 3 yard line
Target faces, draw and fire 2 rounds in 3 seconds, cover the target.
Target faces, fire 2 shots in 2 seconds, cover the target.
Target faces, fire 2 shots in 2 seconds, scan and holster.
Target faces, draw and fire 6 rounds in 6 seconds, scan and holster.

Stage 2, 7 yard line
Target faces, draw and fire 2 rounds to the chest and 1 round to the head in 6 seconds, scan and holster.
Target faces, draw and fire 2 rounds to the chest and 1 round to the head, reload, fire 2 rounds to the chest and 1 round to the head in 15 seconds, scan and holster, top off magazine.
Target faces, draw and fire 2 rounds to the chest and 1 round to the head in 6 seconds, scan and holster.
Target faces, draw and fire 2 rounds to the chest in 4 seconds, cover the target.
Target faces, draw and fire 2 rounds to the chest in 3 seconds, cover the target.
Target faces, draw and fire 2 rounds to the chest in 3 seconds, transfer pistol to support hand only and come to high search.
Target faces, fire 6 rounds to the chest support hand only in 12 seconds.

Stage 3, 15 yard line, barricaded
Target faces, move to cover, draw and fire 6 shots standing support side barricade, move to cover and reload, and fire 6 rounds kneeling barricade in 35 seconds.

Stage 4, 25 yard line
Target faces, move to cover, draw and fire 6 shots standing support side barricade, move to cover and reload, move to string side standing barricade and fire 6 rounds kneeling barricade in 60 seconds.

Rounds: 60
Possible score: 300
To qualify the 4 head shots must be made.

---
ICE:

Stage 1, 1.5 YDS
Strong hand only from the holster using the bent elbow position with the support arm/hand placed against the upper centerline of the officer’s chest. On command the shooter will: Draw and fire one (1) round in two (2) seconds and re-holster. Draw and fire two (2) rounds in two (2) seconds and re-holster. Draw and fire three (3) rounds in two (2) seconds and re-holster. Officers with a magazine capacity of less than twelve (12) rounds will have to conduct a tactical reload or magazine exchange at the end of this stage of fire to be prepared for stage two.

Stage 2, 3 YDS
Using two hands from the holster -- point shoulder shooting, referencing sights. On command the shooter will: Draw and fire three (3) rounds in the chest of the target in three (3) seconds, and re-holster. Draw and fire three (3) rounds in three (3) seconds to the chest, perform a reload (emergency, tactical or magazine exchange) and re-holster.

Stage 3, 7 YDS
Body armor and cover drills. Two-handed shooting using the sights. On command the shooter will draw and fire two (2) rounds to the chest of the target and one (1) round to the head of the target in five (5) seconds and assume a high search position. From high search, move to an aimed in position and fire two (2) rounds to the chest of the target and one (1) round to the head of the target in four (4) seconds. At the end of this stage, the two (2) headshot rounds must be in the five ring head area for each to count as five (5) points. The head area outside the five ring is worth two (2) points. Officers with a magazine capacity of less than twelve (12) rounds will have to conduct a tactical reload or magazine exchange at the end of this stage of fire to be prepared for stage four.

Stage 4, 7 YDS
One-handed shooting. On command the shooter will draw and fire three (3) rounds, using both hands, then transfer the weapon to the strong hand only and fire three (3) rounds, in ten (10) seconds. Perform a reload (emergency, tactical or magazine exchange), and re-holster. Draw and fire three (3) rounds, using both hands, then transfer the weapon to the support hand only and fire three (3) rounds, in ten (10) seconds. Perform a reload (emergency, tactical or magazine exchange), and re-holster.

Stage 5, 15 YDS
Two-handed shooting from the standing and kneeling position. On command the shooter will draw and fire six (6) rounds from the standing position in ten (10) seconds. Move to a kneeling position. When the target edges, or command is given that threat has diminished, shooter performs a reload (emergency, tactical or magazine exchange) in five (5) seconds and assumes a ready position. When threat reappears, or command to fire is given, fire six (6) additional rounds from the kneeling position in ten (10) seconds. Officers with a magazine capacity of less than twelve (12) rounds will have to conduct a tactical reload or magazine exchange at the end of this stage of fire to be prepared for stage six (6).

Stage 6, 25 YDS. Barricade shooting.
On command the shooter will take one (1) step to the rear and one (1) to the right of the barricade. When the threat appears or command to fire is given, move to cover, draw and fire two (2) rounds from the right side standing barricade position, move to the right side kneeling barricade and fire an additional two (2) rounds, in twenty (20) seconds. While in a position of cover, perform a magazine exchange.

Stage 7, 25 YDS, Barricade shooting.
On command the shooter will take one (1) step to the rear and one (1) to the left of the barricade. When the threat appears or command to fire is given, move to cover and fire two (2) rounds from the left side standing barricade position, move to the left side kneeling barricade and fire an additional two (2) rounds, in twenty (20) seconds.

A total of fifty (50) rounds will be fired with a maximum possible score of two hundred-fifty (250) points. Minimum qualification score is two hundred (200) out of two hundred-fifty (250) for eighty (80) percent.

Marksmanship Ratings.
220-230 = Marksman;
231-240 = Sharpshooter;
241-249 = Expert; and
250 = Distinguished Expert.

---
FLETC's Practical Pistol Course:
Ahh... Its a bear to find online; i.e. I cannot. The PPC is a 60 round course of fire from the 3, 7, 15 and 25 yards with standing and kneeling barricade, both left and right sides. FLETC requires shooters to achieve a minimum score of 210; some agencies require shooters to acheive minimum scores of 225 or 240.

Note: Many agencies, and even programs within agencies, have their own courses of fire. Some are taught in lieu of the PPC, some in addition. All are similar in that they serve to test, verify, and document the basic skill sets expected of the shooters. Most are 50-60 round courses of fire from the 1.5 or 3 yard line to the 25 yard line.
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Old April 10, 2009, 05:19 PM   #23
Wagonman
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Join Date: September 11, 2008
Location: Chicago, IL
Posts: 1,014
Our qual is pretty weak.

It is less than 25 rounds with most shot at less than 15yards
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Old April 12, 2009, 03:28 PM   #24
Jeff22
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Join Date: September 15, 2004
Location: Madison, Wisconsin
Posts: 715
Modified PPC

(this is the basic course we're using in suburban in-service this year)

Handgun Qualification Course
(Modified PPC Course)

25 yards From holster, fire 2 rnds standing , 2 rnds kneeling and
2 rnds prone --center mass in 25 seconds
---------------------------------------------------------------------------------------
15 yards From hoster, fire 3 rnds center mass in 7 seconds
From holster, kneel and fire 3 rnds center mass in 10 seconds
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10 yards From holster, fire 4 rnds center mass and 1 rnd head in 5 sec
From holster, fire 4 rnds center mass and 1 rnd head in 5 sec
----------------------------------------------------------------------------------------
7 yards From holster, fire 2 rnds center mass in 3 seconds
From holster, fire 2 rnds center mass and 1 rnd head in 4 sec
From holster, fire 2 rnds center mass and 1 rnd head in 4 sec
From holster, fir 2 rnds center mass and 2 rnd head in 4 sec
----------------------------------------------------------------------------------------
5 yards From holster, fire 2 rnds center mass and 1 rnd head in 3 sec
From holster, fire 2 rnds center mass and 1 rnd head in 3 sec
From holster, fire 2 rnds center mass and 2 rnds head in 4 sec
---------------------------------------------------------------------------------------
3 yards From holster, fire 2 rnds center mass in 2 seconds
From holster, fire 2 rnds center mass in 2 seconds
From holster, fire 2 rnds center mass in 2 seconds

• 50 round course, 40 rounds to center mass and 10 headshots
• NRA TQ-19 target required
• Target will be scored 5 points inside of center mass line and 3 points for on silhouette but outside of center mass line 0 points for outside of silhouette but on paper.
• A score of 187 out of 250 is required to pass (75%)
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