I can tell you what a passing bullet sounds like. I can also comment on the reaction of game to said bullet passing. I can also state that at close range, the muffler doesn't really change much. Critters spook regardless.
At longer ranges, it's a whole different deal. Many times the game has no idea where the shot originated and will often move toward the shooter in response to the "hiss-pop" of a bullet's passage.
I've seen coyotes spooked by a near miss that hits the ground run directly toward the shooter even though more shots are being fired. In one instance 6 shots were fired at an approaching coyote before a hit was made. Each miss hit behind the yotie pushing it closer to the shooter.
The sound of a hit will spook other animals in the area (as does a hit critter). This is why we try to shoot the farthest coyote first. I called in and shot a single last week and my hunting partner commented that the bullet strike was louder than the sound of the shot that killed it.
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