BlueTrain, why the semantics games?
One could argue that "all" attacks are "brazen and brutal."
But one could also say there's a great degree of difference between a scary looking guy saying, "Give me your money," and a guy just walking up and cutting a random stranger's throat.
Between those two extremes, there are varying degrees (display of weapon witout drawing weapon; display of drawn weapon; physical assault with intent to intimidate, etc).
There are attacks that people will remember, and there are attacks that will give people nightmares for years to come.
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