I'm in Colorado and have not shot a lot of game with ML. We can't use pelletized powder or sabots either.
I generally agree with stinkeypete. Sometimes we get our methods of incapacitation confused as well as which of the effects are optimum with the various weapon systems. Arrows, handgun, rifle, rifled muzzle loaders, smoothbore shotguns and all of the various types of projectiles each can propel.
Air in, blood out, immediate CNS disruption. While there is some variability of opinion even among forensic ballistic experts, immediate CNS disruption requires a direct hit to the brain or spinal column OR impact velocities exceeding about 2200 fps. Air in and blood out take time to result in the eventual CNS disruption. With arrows, most have gone to the path of desiring an exit so there are two blood out paths. There is no need to "expand" the projectile since it enters with it's final shape...just cutting.
Handgun, Shotgun slugs, ML and some of the old and slow straight wall centerfires sit in between the arrow and the high velocity rifles. The "choices" are more complex and, I dare say, the opinions more varied. We also "add" in the aspect of shoulder damage to stop big game, which is a bit odd if you really think about it (in that the hip shot is much more effective and reliable, but no one says to shoot big game in the hips).
It is really hard to fault an expanding ML slug (handgun or shotgun slug as well) that stops just under the offside skin if well placed. If the lungs or heart are not hit though, it can take hours to die. But a solid bullet that exits and does not break a limb joint, hit lungs or heart is likewise, going to take a long time to die. Some state regs require bullets of certain weights and construction, so that is an aspect to consider as well.
In my opinion, those who said you are fine are on solid ground. I have shot Elk in the same place and they dropped dead with a 10mm and with a .30-06 run 200 yards before their dirt nap. Variables abound, minimize risk, optimize placement and enjoy the hunt.
|