Something interesting in the original "IPSC" position.
The(y) had a good argument: Moving to cover takes too much time. And the(y) make a point. Drawing and two alhpa-hits on each of 4 (four!) targets in 3 Seconds.
Sure, but if one of those targets draws and fires back and gets one hit, the whole game's over... Better to move, make the returning fire more difficult and dangerous, and get somewhere safer from flying lead!
Besides, only a fool goes toe to toe with a foe that outnumbers him four (or three or two or even with same odds!) to one - note even the redcoats of colonial times would not do that and they were considered the very BEST at that type of gunfighting!